- first release for 2014.
- created a separate set of themes for NTSC and PAL users.
- IMPORTANT: I highly recommend for you you to set the OPL Display
Settings to Widescreen to "OFF". Since the SCRs artwork on the 2nd page
will look best and fill up the space nicely.
- based on the Black on Themes from Jay-Jay
- these themes are compatible with OPL Manager.
When you download your "Jay-Jay_Transparency_Themes_Collection_v1.0.0" region (PAL or NTSC) theme below, you will get two different themes. One is for Dark Backgrounds artwork, and the other one is for Light Backgrounds artwork.
When using your own background art, replace the following image files inside the root directory for each theme folder: art_1.png and art_2.png. -- Keep in mind: that art_1.png is for the main page and art_2.png is for the 2nd Info page in OPL.
Your artwork can be PNG or JPG. But if you use JPG, be sure to delete the PNG versions, since OPL will always load PNG first and if it can't find anything for it, then it looks for it's JPG equivalent.
Your artwork must be exactly the size dimension of: 640 x 480 pixels.
I've included a demo of images you can test for each theme. Look for the sub-folder in each theme named: art_samples
I guess that's it, should be easy enough for you. Enjoy!
Screenshots "Transparency_Themes_Collection" v1.00.*:
For Dark Art Backgrounds:
For Light Art Backgrounds:
(Click on Images to view them in Larger view)
Tutorial: How to make these themes work on OPL?
Download a Theme Collection below. (You will need to extract the file with the free 7-zip extractor.)
Put each theme folder in your THM folder (I use mine in ETH mode, but I am sure it's the same for USB or HDD).
Download my sample of ART and copy them to your ART folder -- so you can see the Info Page with extra SCR art for the games--hopefully we have a few of the same games.
Download my sample CFG folder and put the files inside your CFG folder--make a backup of your own files, in case you don't like my format. This way some of the same games we both may have, you will see the extra information for the Info Page.
Please note that I use VMC mode and I have it set that it's single VMC bin file per game. If you don't use it this way, you may want to open my CFG files with notepad and edit out the VMC game id's inside the CFG file for example: $VMC_0=SLUS_200.71_0.
Note 2: I am sure we use the same Game Settings Modes ( example: $Compatibility= ), so you may not have to change that property. This is why I say to backup your CFG files before you swap them with mine. See CFG Files for OPL Step 5 for more details about this (below).
Turn on OPL 9 (or if you had it on, go to Networks and do a Reconnect so it scans all your changes).
Enable the Info Page in: Settings > Display Settings > Display Info Page > On, then OK at the bottom screen (you may want to save your changes, so you don't have to do this again).
Load one of my themes in the Display Settings--if you are experienced, I should not have to tell you how to do this and swap themes to test or to keep.
If you find one you like, Save your Changes in OPL 9, so that will be your new default theme.
Enjoy! (if you have any questions, look at the tutorial below--you noob! )
CFG Files for OPL.
With the collaboration of developer @danielb and myself ( @Jay-Jay ), we've started the standard info that should be included and listed on the CFG files in OPL 2nd Info Page. But if you find some info that can be included, please let us know. We may not add all of them, because the issue is RAM memory when it comes to OPL.
OPL Manager with CFG editor:
Before we used to have to edit this CFG files with Notepad or NotePad ++ -- but that's no longer necessary!
Developer @danielb has developed a tool that will make it easier for us to edit these CFG files. Here are more details and the download to his latest version
Update: to make my themes compatible with that CFG editor, be sure to get version 6+ or higher.
I've attached two CFG files of two poular games below so you can take advantage of the 2nd Info Page on my themes. -- Hopefully you have both these games and same ID numbers and etc.
If you wish to use my CFG game files, below you will be able to match the game IDs with the Game Titles. To make things easier for you if you just want to put in the same games we both may have. Or just put them all in, it won't matter .
Examples Available (download below)
SLUS_200.71 - DEAD OR ALIVE 2: HARDCORE
SCUS_973.99 - GOD OF WAR
Download: CFG.7z (960 B)
I've also included the ART for both games listed above, so you can see what the 2nd info page can support for the screenshots of the games.
Some Art that you will need for these themes.
In order for the Info Page to generate two images from your game in the two square boxes on the bottom center of the screen, you will need the images to be at 250 x 188 (or near these pixel size). They should have the Game ID and then _SCR (for the left square) and _SCR2 (for the right square). They can be either png or jpg format. See example below
SLUS_200.71.DEAD OR ALIVE 2: HARDCORE.iso = Game ISO placed in the DVD folder (if a CD disc, then put in the CD Folder)
SLUS_200.71_COV.png = Game Cover image 140 x 200 pixels and be in PNG format (for better quality) inside the ART folder
SLUS_200.71_ICO.png = Game Disc image 64 x 64 pixels and be in the PNG format (to support transparancy) inside the ART folder
SLUS_200.71_SCR.jpg = Game image for Info Page (left box) 250 x 188 pixels and be in JPG format inside the ART folder
SLUS_200.71_SCR2.jpg = Game image for Info Page (right box) 250 x 188 pixels and be in JPG format inside the ART folder
Make sure you understand what you are downloading below. All the information is provided above. So read, read and read!
You will need 7-zip to extract the archives below. Go here to get your free copy: 7-Zip
CREDIT : jay-jay